# SimCity launched a decade ago, and it was so disastrous it killed the series | PC Gamer

<https://www.pcgamer.com/simcity-launched-a-decade-ago-and-it-was-so-disastrous-it-killed-the-series/>

- Host: [pcgamer.com](https://links.thingelstad.xyz/hosts/pcgamer.com/)
- Saved: March 7, 2023 (2023-03-08T02:27:28Z)
- Record: https://links.thingelstad.xyz/links/52bf04cde607/
- JSON: https://links.thingelstad.xyz/links/52bf04cde607.json

## What Jamie wrote

SimCity is one of the very few games I ever played for extended periods of time. Tetris was the other. I loved early versions of SimCity and had a city that I had built and expanded for years of play. I remember actually importing that original city into SimCity 2000 and maybe even SimCity 3000. Then the went downhill as EA shifted it more online, more pay-to-play and ruined many of the original game mechanics. A shame really. It would have been so great to just see that original game get better and better graphics and faster gameplay, instead of going off a cliff.

## Facts

- Kind: [Page](https://links.thingelstad.xyz/kinds/page/)

## Appears in

- [WT245: Weekly Thing #245 / Curation, Outcomes, Disturbed](https://weekly.thingelstad.com/archive/245/), Notable

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## Elsewhere

- Wayback Machine: https://web.archive.org/web/*/https://www.pcgamer.com/simcity-launched-a-decade-ago-and-it-was-so-disastrous-it-killed-the-series/
