Jordan Mechner's Karateka remake looks to modernize a classic story
www.polygon.com/2012/11/7/3612408/karateka-remake-jordan-mechner-modernize-classic-story
From the page
Saved with the link. Notes from 2007 to 2016 are mostly the page's own words, so this is probably an excerpt.
Revered game designer Jordan Mechner built his first game, Karateka, on an Apple II in his Yale University dorm room; it was released by Broderbund Software in 1984, during his sophomore year. Nearly three decades later, Mechner led a small team called Liquid Entertainment in developing a remake of the 8-bit classic.