# The Curse of Cow Clicker: How a Cheeky Satire Became a Videogame Hit

<http://archive.wired.com/magazine/2011/12/ff_cowclicker/all/>

- Host: [archive.wired.com](https://links.thingelstad.xyz/hosts/archive.wired.com/)
- Saved: February 8, 2012 (2012-02-08T23:07:32Z)
- Record: https://links.thingelstad.xyz/links/f86037ef4ce9/
- JSON: https://links.thingelstad.xyz/links/f86037ef4ce9.json

## From the page (probably an excerpt, not Jamie's words)

Ian Bogost created Cow Clicker as a critique of Facebook games. Taking his cue from FarmVille, which encourages players to personalize their homestead with special crops and equipment, he drew a series of cows for his players to buy with virtual mooney or real money. As the game grew more popular, Bogost found himself cranking out dozens of new cow designs to keep his players entertained.

## Facts

- Kind: [Page](https://links.thingelstad.xyz/kinds/page/)

## Same host

- [The Coffee Fix: Can the $11,000 Clover Machine Save Starbucks?](https://links.thingelstad.xyz/links/b0ab092939c0/) (archive.wired.com, September 30, 2008)
- [Books Every Geek Should Read to Their Kids](https://links.thingelstad.xyz/links/826c54112292/) (archive.wired.com, April 28, 2012)

## Saved the same week

- [Privacy Icons - MozillaWiki](https://links.thingelstad.xyz/links/31f629b17d4d/) (wiki.mozilla.org, February 8, 2012)
- [Do we value our laundry more than our privacy?](https://links.thingelstad.xyz/links/56e6e8f6db10/) (clearsignal.posterous.com, February 8, 2012)
- [rawdog](https://links.thingelstad.xyz/links/ad38b9ecc6c1/) (offog.org, February 8, 2012)
- [Flotr2](https://links.thingelstad.xyz/links/1763fb3102fc/) (humblesoftware.com, February 9, 2012)
- [Literally Unbelievable](https://links.thingelstad.xyz/links/a1b5b4381e8c/) (literallyunbelievable.org, February 9, 2012)

## Elsewhere

- Wayback Machine: https://web.archive.org/web/*/http://archive.wired.com/magazine/2011/12/ff_cowclicker/all/
