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Daring Fireball: The Vision Pro

daringfireball.net/2024/01/the_vision_pro

What Jamie wrote

I always go to Gruber for reviews of new Apple hardware, particularly iPhones. His review of the Apple Vision Pro is detailed and hits on all the key components. I agree with his view that this is the beginning of something very new.

But the conceptual design of VisionOS lays the foundation for an entirely new direction of interaction design. Just like how the basic concepts of the original Mac interface were exactly right, and remain true to this day. Just like how the original iPhone defined the way every phone in the world now works.

There is no practical way to surround yourself with multiple external displays with a Mac or PC to give yourself a workspace canvas the size of the workspace in VisionOS. The VisionOS workspace isn't infinite, but it feels as close to infinitely large as it could be. It's the world around you.

And it is very spatial. Windows remain anchored in place in the world around you. Set up a few windows, then stand up and walk away, and when you come back, those windows are exactly where you left them. It is uncanny to walk right through them. (From behind, they look white.) You can do seemingly crazy things like put a VisionOS application window outside a real-world window.

The whole writeup is a great overview, including the parts that it doesn't do so well.

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